Is your feature request related to a problem?
I want to detect an event when the golem interacts with items in chests because none of the existing events fit my situation
Describe the solution you'd like.
Add an event like "CopperGolemTransportItemEvent" or "CopperGolemInteractItemEvent" with getters: getBlock(), getInteractedItem() (returns ItemStack in chest) getItem() (returns ItemStack in hand after interacting)
Describe alternatives you've considered.
EntityInteractEvent, ItemTransportingEntityValidateTargetEvent
Other
No response