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don't flip cy
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src/gamecube.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -96,7 +96,7 @@ bool GameCubeController::readWithRumble(GameControllerData_t* data, bool rumble)
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data->joystickX = rescale(gcData.joystickX);
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data->joystickY = rescale(gcData.joystickY);
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data->cX = rescale(gcData.cX);
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data->cY = 1023-rescale(gcData.cY);
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data->cY = rescale(gcData.cY);
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data->shoulderLeft = rescale(gcData.shoulderLeft);
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data->shoulderRight = rescale(gcData.shoulderRight);
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return true;

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