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1 | 1 | # Changelog |
2 | 2 |
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| 3 | +### 2.1.0 |
| 4 | + |
| 5 | +- [Improve dragging items from Scene Preview into source code](https://github.com/godotengine/godot-vscode-plugin/pull/661) |
| 6 | +- [Improve macOS path resolution for app bundles](https://github.com/godotengine/godot-vscode-plugin/pull/632) |
| 7 | +- [Improve codeblock formatting in documentation](https://github.com/godotengine/godot-vscode-plugin/pull/629) |
| 8 | +- [Improve Scene Preview ergonomics](https://github.com/godotengine/godot-vscode-plugin/pull/665) |
| 9 | + - "Pinning" in the scene preview is now referred to as "locking" to avoid confusion with pinning a scene as the debug/launch target. |
| 10 | + - Added commands for opening the Scene Preview's target scene, and the "main script" of the target scene, if it exists. |
| 11 | + - Added existing "refresh scene preview" command as a button. |
| 12 | +- [Prevent document links from accidentally being resolved to your entire document](https://github.com/godotengine/godot-vscode-plugin/pull/639) |
| 13 | +- [Fix poor documentation formatting of class titles and inheritance chain](https://github.com/godotengine/godot-vscode-plugin/pull/628) |
| 14 | +- [Fix bad formatting on several operators](https://github.com/godotengine/godot-vscode-plugin/pull/605) |
| 15 | +- [Fix various formatting issues](https://github.com/godotengine/godot-vscode-plugin/pull/672) |
| 16 | +- [Fix various syntax highlighting issues](https://github.com/godotengine/godot-vscode-plugin/pull/674) |
| 17 | +- [Fix Object ID decoded as wrong signedness](https://github.com/godotengine/godot-vscode-plugin/pull/670) |
| 18 | +- [Fix project not found when `project.godot` file is excluded](https://github.com/godotengine/godot-vscode-plugin/pull/635) |
| 19 | +- [Fix LSP connection attempts not resetting](https://github.com/godotengine/godot-vscode-plugin/pull/638) |
| 20 | +- [Fix child processes not being killed properly](https://github.com/godotengine/godot-vscode-plugin/pull/613) |
| 21 | +- [Fix broken scene file parser](https://github.com/godotengine/godot-vscode-plugin/pull/603) |
| 22 | +- [Fix debugged process not being terminated when debugging session closes on Linux](https://github.com/godotengine/godot-vscode-plugin/pull/620) |
| 23 | + |
3 | 24 | ### 2.0.0 |
4 | 25 |
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5 | 26 | - [**Rewrite debugger for Godot 4 support + improved maintainability**](https://github.com/godotengine/godot-vscode-plugin/pull/452) |
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