As seen in #180 and #181, the conversion of code blocks introduces (or removes, depending on the POV) some indentation from the original, resulting in blocks that were of the form:
let bits : u32 = 61;
let shifts = vec![-1, 4, 40];
for sh in shifts {
println!("{bits} << {sh} = {}", bits << sh);
}
Getting translated to sphinx like so:
let bits : u32 = 61;
let shifts = vec![-1, 4, 40];
for sh in shifts {
println!("{bits} << {sh} = {}", bits << sh);
}