From 89bc460bcd5344a3b4d52380c5c6c6c808326726 Mon Sep 17 00:00:00 2001 From: SokyranTheDragon Date: Tue, 20 Jan 2026 22:56:34 +0100 Subject: [PATCH] Fix SP feedback in `FloatMenuOptionProvider_DraftedMove:PawnGotoAction` When right-clicking in SP, the FeedbackGoto fleck wouldn't appear unless clicking on a tile that the pawn was moving towards. This fixes this issue. --- Source/Client/Patches/Feedback.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Client/Patches/Feedback.cs b/Source/Client/Patches/Feedback.cs index b698891a..e2e18e1e 100644 --- a/Source/Client/Patches/Feedback.cs +++ b/Source/Client/Patches/Feedback.cs @@ -250,7 +250,7 @@ static IEnumerable Transpiler(IEnumerable inst static bool CustomTryTakeOrderedJob(Pawn_JobTracker self, Job job, JobTag? tag = JobTag.Misc, bool requestQueueing = false) { - if (self.TryTakeOrderedJob(job, tag, requestQueueing) && TickPatch.currentExecutingCmdIssuedBySelf) + if (self.TryTakeOrderedJob(job, tag, requestQueueing) && (TickPatch.currentExecutingCmdIssuedBySelf || Multiplayer.Client == null)) FleckMaker.Static(job.targetA.Cell, self.pawn.Map, FleckDefOf.FeedbackGoto); return false; }