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CHANGELOG.md

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| Normal | 🗸 | 🗸 | 🗸 |
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| Mask | 🗸 | 🗸 | 🗸 |
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| Specular | 🗸 | 🗸 | 🗸 |
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| UI/HUD | X | X | X |
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| UI/HUD | 🗸 | 🗸 | 🗸 |
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### 3D Models
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| 3D Model Features | Assassin's Creed: Odyssey | Assassin's Creed: Origins | Steep |
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| Soundbanks | 🗸 | 🗸 | 🗸 |
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## Changelog
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### Version 1.3 [POSSIBLE FEATURES] (2/XX/2019)
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*This is a list of possible features. The list is incomplete.*
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### Version 1.3 [CURRENT VERSION] (2/18/2019)
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- Added
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- **Full support for textures** for all games
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> Includes UI/HUD textures
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- Fixed
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- Find menu and window work properly
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- the 3D Viewer is all set to go
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- preliminary Origins 3D models support
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- extensions for decompressed data for each game (.acod, .acor, .stp)
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- Updated
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- Image Viewer
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> The background is now a grid, zoom works on all images
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- Image View background color removed from the Settings
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### Version 1.2 [CURRENT VERSION] (2/3/2019)
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- you are no longer able to set the background color of the Image Viewer because the background is now a grid
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- images displayed in the Image Viewer will be centered
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- images are now oriented correctly (rotated 180 degrees and flipped along the X-axis)
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- I rewrote a chunk of the Form1 class
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- **the loading of entries occurs much quicker (insanely fast!)**
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- abandoned SlimDX in favor of OpenTK
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- the 3D Viewer background color in the Settings window is enabled
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- raw data is no logner written to a file
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- deleted the ThreeD folder
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- created a new 3D-related folder ("Three")
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- Settings window more organized
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- Help is now implemented
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- the tree view and Soundpack Browser are temporarily disabled while entries are loading (to prevent the user from overworking the program)
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- Fixed
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- all entries from each .forge are loaded
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- zoom works with all images
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- any issue that arises when you browse multiple .forge files at once
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- a dozen of other issues are gone
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### Version 1.2 (2/3/2019)
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- Added
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- **Texture conversion support for all games**
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- *Partial* Steep texture extraction and viewing support

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