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11 | 11 | ### 3D Models |
12 | 12 | | 3D Model Features | Assassin's Creed: Odyssey | Assassin's Creed: Origins | Steep | |
13 | 13 | |---------------------|---------------------------|---------------------------|-------| |
14 | | -| Geometry | X | 🗸 (partial) | X | |
15 | | -| Normals | X | 🗸 | X | |
| 14 | +| Geometry | 🗸 | 🗸 | X | |
| 15 | +| Normals | 🗸 | 🗸 | X | |
| 16 | +| UVs | 🗸 | 🗸 | X | |
16 | 17 | | UV sets | X | X | X | |
17 | 18 | | Skeleton | X | X | X | |
18 | 19 |
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23 | 24 | | Soundbanks | 🗸 | 🗸 | 🗸 | |
24 | 25 |
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25 | 26 | ## Changelog |
26 | | -### Version 1.5 [FUTURE VERSION] (3/2X/2019) |
27 | | -- Let's just say no more deleting excess faces (stay tuned) |
| 27 | +### Version 1.5 [CURRENT VERSION] (3/31/2019) |
| 28 | +- Added |
| 29 | + - initial Odyssey model support |
| 30 | + - the checkbox list next to the 3D Viewer - this allows you to toggle individuals meshes |
| 31 | + - added `Show In Explorer` context menu item |
| 32 | + - added more features to Find dialog: double-clicking reveals the entry in Blacksmith, "Forge to search in" |
| 33 | + - "Forge to search in" in the Find window |
| 34 | + - this allows you to specify which open .forge file to search, instead of the first open .forge file |
| 35 | + - `Save As...` window to simplify saving as other formats |
| 36 | +- Updated |
| 37 | + - better Origins 3D model support |
| 38 | + - 3D Viewer displays models 5x larger |
| 39 | + - output from 3D model in the Text Viewer |
| 40 | + - the split containers update while dragging the splitter |
| 41 | + - various UI and behavior improvements |
| 42 | + - DAE, SMD, STL export removed temporarily |
| 43 | +- Fixed |
| 44 | + - OBJ exporter |
| 45 | +- **Texture conversion will sit out on this version. texconv is not being friendly.** Expect this fixed in the next version. |
| 46 | + |
28 | 47 |
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29 | 48 | ### Version 1.4 [CURRENT VERSION] (3/8/2019) |
30 | 49 |
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