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CHANGELOG.md

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### 3D Models
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| 3D Model Features | Assassin's Creed: Odyssey | Assassin's Creed: Origins | Steep |
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|---------------------|---------------------------|---------------------------|-------|
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| Geometry | X | 🗸 (partial) | X |
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| Normals | X | 🗸 | X |
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| Geometry | 🗸 | 🗸 | X |
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| Normals | 🗸 | 🗸 | X |
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| UVs | 🗸 | 🗸 | X |
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| UV sets | X | X | X |
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| Skeleton | X | X | X |
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| Soundbanks | 🗸 | 🗸 | 🗸 |
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## Changelog
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### Version 1.5 [FUTURE VERSION] (3/2X/2019)
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- Let's just say no more deleting excess faces (stay tuned)
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### Version 1.5 [CURRENT VERSION] (3/31/2019)
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- Added
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- initial Odyssey model support
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- the checkbox list next to the 3D Viewer - this allows you to toggle individuals meshes
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- added `Show In Explorer` context menu item
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- added more features to Find dialog: double-clicking reveals the entry in Blacksmith, "Forge to search in"
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- "Forge to search in" in the Find window
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- this allows you to specify which open .forge file to search, instead of the first open .forge file
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- `Save As...` window to simplify saving as other formats
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- Updated
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- better Origins 3D model support
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- 3D Viewer displays models 5x larger
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- output from 3D model in the Text Viewer
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- the split containers update while dragging the splitter
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- various UI and behavior improvements
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- DAE, SMD, STL export removed temporarily
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- Fixed
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- OBJ exporter
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- **Texture conversion will sit out on this version. texconv is not being friendly.** Expect this fixed in the next version.
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### Version 1.4 [CURRENT VERSION] (3/8/2019)
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