The display render pipeline step debugger.
Maybe it's a good idea to observe the result of each running step at any time, instead of stupidly locking on that FrameDebugger.
First: AfterSkyBox
Second: AfterTransparency
Thrid: AfterPostprocessing
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The display render pipeline step debugger.
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AkilarLiao/RenderPipelineStepDebugger
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