This example shows you how to combine TexturePacker and PhysicsEditor(http://physicseditor.de) in a CoronaSDK project.
It uses SpriteGrabber.lua from the CoronaSDK forum to import the textures.
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This example shows you how to combine TexturePacker and PhysicsEditor(http://physicseditor.de) in a CoronaSDK project.
It uses SpriteGrabber.lua from the CoronaSDK forum to import the textures.