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Truncate long strings in writeByteSizeString to prevent data corruption. This previously caused issues e.g. for long track names which were longer than the 40 byte limit allowed by GuitarPro

TimFelixBeyer and others added 2 commits November 11, 2025 02:45
Truncate long strings in writeByteSizeString to prevent data corruption. 
This previously caused issues e.g. for long track names which were longer than the 40 byte limit allowed by GuitarPro
@Perlence
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Thanks for fixing this!

@Perlence Perlence merged commit 378065d into Perlence:master Nov 15, 2025
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2 participants