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Releases: SolarianZ/UnityPlayableGraphMonitorTool

v2.6.3

01 May 14:19

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Added search node function.
Fix glitches.

v2.6.2

01 May 07:49

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A new PlayableGraph search function has been added #25
Thanks to @hankangwen

Known issues (won't fix) :

  • In Unity 2019.4, after closing the search popup, it will cause a certain control to obtain the input focus (such as the search box in the Console)
  • In Unity 2020.3, The following error will be printed after the OnBeforeAssemblyReload event is raised (does not affect functionality):
    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.EditorWindow.Close () (at <25578071f6e44201aac745680e5c8dfc>:0)
    UnityEditor.PopupWindow.CloseWindow () (at <25578071f6e44201aac745680e5c8dfc>:0)
    UnityEditor.AssemblyReloadEvents.OnBeforeAssemblyReload () (at <25578071f6e44201aac745680e5c8dfc>:0)
    

v2.6.1

01 May 03:13

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Optimize port update method #24
Thanks to @Chenxi-Zhang

v2.6.0

29 Dec 05:30

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Made some playable settings editable to aid with debugging. #20
Thanks to @forestrf

v2.5.9

21 May 14:41

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Move context menu options to the toolbar

v2.5.8

17 May 15:38

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  • #16 Add "Always Update Edges" toggle to the toolbar
  • Update package information

v2.5.7

11 May 15:46

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Update context menu

v2.5.6

10 May 13:18

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  • fix #19
  • fine-tuning ui

v2.5.5

06 May 07:29
454cca0

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fix: Popup cannot display empty PlayableGraph names and PlayableGraphs with the same name properly, add HashCode to display them

v2.5.4

05 Jun 11:57
0d48d52

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Show events of the AnimationClip