Uniform buffers for shader props, allow variable number of channels #430
Workflow file for this run
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| name: CI | |
| on: | |
| push: | |
| branches: | |
| - main | |
| pull_request: | |
| concurrency: | |
| group: test-${{ github.head_ref }} | |
| cancel-in-progress: true | |
| jobs: | |
| Build: | |
| strategy: | |
| matrix: | |
| os: [ubuntu-latest, windows-latest] | |
| runs-on: ${{ matrix.os }} | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - uses: pnpm/action-setup@v4 | |
| - run: | | |
| pnpm install | |
| pnpm --filter=avivator build | |
| Lint: | |
| runs-on: ubuntu-latest | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - uses: biomejs/setup-biome@v2 | |
| - run: biome ci . | |
| Test: | |
| runs-on: macos-latest | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - uses: pnpm/action-setup@v4 | |
| with: | |
| run_install: true | |
| - run: pnpm test |