Releases: lucasnlm/antimine-android
Releases · lucasnlm/antimine-android
17.7.0
06 Jul 15:42
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17.6.4
19 Dec 16:15
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17.6.3
05 Dec 02:04
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Migrate gradle to gradle.kts
Fix bugs in Tips algorithm
17.6.0
18 Nov 13:59
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Migrate gradle to gradle.kts
17.5.10
12 Nov 13:27
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New algorithm to legendary mode creation.
New algorithm to use tips. Now it will try reveal the mines near uncovered areas.
17.5.9
09 Nov 02:14
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Removes Room -> it was adding too much complexity for simple use case (save file)
Save games as binary files
Optimize Gdx implementation, improve performance.
Fix Horizontal bugs
Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
Try fix OOM
Improve Wear OS build
17.5.8
08 Nov 01:10
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Removes Room -> it was adding too much complexity for simple use case (save file)
Save games as binary files
Optimize Gdx implementation, improve performance.
Fix Horizontal bugs
Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
Try fix OOM
17.5.7
06 Nov 01:14
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Removes Room -> it was adding too much complexity for simple use case (save file)
Save games as binary files
Optimize Gdx implementation, improve performance.
Fix Horizontal bugs
Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
Try fix OOM
17.5.6
01 Nov 12:37
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Removes Room -> it was adding too much complexity for simple use case (save file)
Save games as binary files
Optimize Gdx implementation, improve performance.
Fix Horizontal bugs
Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
Try fix OOM
17.5.1
08 Oct 21:41
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Removes Room -> it was adding too much complexity for simple use case (save file)
Save games as binary files
Optimize Gdx implementation, improve performance.
Fix Horizontal bugs
Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
Try fix OOM