Diona Species Design Document#606
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Just noting that diona nymphs are currently not just an indicator that a diona has been gibbed, as the nymph that contains their brain is controlled by the original player and can regrow after 10 minutes. Although there has been a recent glitch that broke that behaviour. |
RemFexxel
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A review of grammar, text improvement, and other aspects.
I am probably the person who has said Nymph the most out of anyone on Wizden. Nymph nymph nymph
Sometimes my genius is almost frightening.
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Okay... this should be a good base to build off of I think? Let's go! |
| The donation of a Nymph to help a Diona or delimbed Crew in need is vanishingly rare, but in cases of great trust and need not unheard of. | ||
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| > For example, if a crew is missing an arm, a diona Nymph can be attached to the stump, which will then work like a normal arm. This Nymph will be in a dormant state, connecting to the host's nervous system to function as a prosthetic. They can be just as easily detached, however, with no harm to the host or the Nymph. | ||
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| > *Surgery and de-limbing, of course, imply the implementation of the new medical system beforehand.* |
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@sowelipililimute I was imagining that a Diona Nymph limb would be the best prosthetic one could get right behind a high-quality cybernetic, but has the major downside of straight up falling off dead when it takes too much damage.
Regarding how easily prosthetics can be acquired and what negative effects it would incur on a character, could this even work with the new medical system that's being worked on?

Welp, here it is, the Diona Design Doc. The draft of it at least because I know that you know that this ain't ready yet as I have written everything on here only yesterday.
Grammar checks, sanity checks, rule conformity checks with the current and future design guidelines AND just ideas for improvement needed >.<