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81 | 81 | </PropertyGroup> |
82 | 82 | <ItemGroup> |
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84 | | - <HintPath>..\packages\NAudio.1.8.5\lib\net35\NAudio.dll</HintPath> |
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85 | 85 | </Reference> |
86 | | - <Reference Include="NAudio.Vorbis, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
87 | | - <HintPath>..\packages\NAudio.Vorbis.1.0.0.0\lib\net35\NAudio.Vorbis.dll</HintPath> |
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| 88 | + <HintPath>Binaries\x64\ObjParser.dll</HintPath> |
88 | 89 | </Reference> |
89 | | - <Reference Include="NVorbis, Version=0.8.4.0, Culture=neutral, processorArchitecture=MSIL"> |
90 | | - <HintPath>..\packages\NVorbis.0.8.4.0\lib\NVorbis.dll</HintPath> |
| 90 | + <Reference Include="OpenTK, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"> |
| 91 | + <HintPath>..\packages\OpenTK.3.0.1\lib\net20\OpenTK.dll</HintPath> |
91 | 92 | </Reference> |
92 | | - <Reference Include="PresentationCore" /> |
93 | | - <Reference Include="SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9, processorArchitecture=x86"> |
94 | | - <HintPath>..\packages\SlimDX.4.0.13.44\lib\NET40\SlimDX.dll</HintPath> |
95 | | - </Reference> |
96 | | - <Reference Include="SlimDX.D3D11Control, Version=1.0.0.1, Culture=neutral, processorArchitecture=x86"> |
97 | | - <HintPath>..\packages\SlimDX.D3D11Control.1.0.1\lib\net40\SlimDX.D3D11Control.dll</HintPath> |
| 93 | + <Reference Include="OpenTK.GLControl, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"> |
| 94 | + <HintPath>..\packages\OpenTK.GLControl.3.0.1\lib\net20\OpenTK.GLControl.dll</HintPath> |
98 | 95 | </Reference> |
| 96 | + <Reference Include="PresentationCore" /> |
99 | 97 | <Reference Include="System" /> |
100 | 98 | <Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL"> |
101 | 99 | <HintPath>..\packages\System.Buffers.4.5.0\lib\netstandard1.1\System.Buffers.dll</HintPath> |
102 | 100 | </Reference> |
103 | 101 | <Reference Include="System.ComponentModel.Composition" /> |
| 102 | + <Reference Include="System.Configuration" /> |
104 | 103 | <Reference Include="System.Core" /> |
| 104 | + <Reference Include="System.IO.Compression" /> |
105 | 105 | <Reference Include="System.IO.Compression.FileSystem" /> |
106 | 106 | <Reference Include="System.Numerics" /> |
| 107 | + <Reference Include="System.Runtime.Serialization" /> |
| 108 | + <Reference Include="System.ServiceModel" /> |
| 109 | + <Reference Include="System.Transactions" /> |
107 | 110 | <Reference Include="System.Windows" /> |
108 | 111 | <Reference Include="System.Xml.Linq" /> |
109 | 112 | <Reference Include="System.Data.DataSetExtensions" /> |
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120 | 123 | </ItemGroup> |
121 | 124 | <ItemGroup> |
122 | | - <Compile Include="BigEndianBinaryReader.cs" /> |
| 125 | + <Compile Include="Enums\EntryTreeNodeType.cs" /> |
| 126 | + <Compile Include="IO\BigEndianBinaryReader.cs" /> |
123 | 127 | <Compile Include="FileTypes\PCK.cs" /> |
124 | 128 | <Compile Include="Forms\AboutBox.cs"> |
125 | 129 | <SubType>Form</SubType> |
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145 | 149 | <Compile Include="Forms\SoundpackBrowser.Designer.cs"> |
146 | 150 | <DependentUpon>SoundpackBrowser.cs</DependentUpon> |
147 | 151 | </Compile> |
148 | | - <Compile Include="ThreeD\Camera.cs" /> |
149 | | - <Compile Include="ThreeD\D3DScene.cs" /> |
| 152 | + <Compile Include="Three\DynamicMesh.cs" /> |
| 153 | + <Compile Include="Three\RenderMode.cs" /> |
| 154 | + <Compile Include="Three\ShaderProgram.cs" /> |
| 155 | + <Content Include="Binaries\x64\ObjParser.dll" /> |
| 156 | + <Content Include="Form1 backup.cs"> |
| 157 | + <SubType>Form</SubType> |
| 158 | + </Content> |
| 159 | + <Content Include="Three\D3DScene.cs" /> |
150 | 160 | <Compile Include="Enums\DXT.cs" /> |
151 | 161 | <Compile Include="Enums\ResourceType.cs" /> |
152 | 162 | <Compile Include="FileTypes\Forge.cs" /> |
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162 | 172 | <Compile Include="Helpers.cs" /> |
163 | 173 | <Compile Include="Program.cs" /> |
164 | 174 | <Compile Include="Properties\AssemblyInfo.cs" /> |
165 | | - <Compile Include="ThreeD\MeshTexture.cs" /> |
166 | | - <Compile Include="ThreeD\SceneView.cs"> |
167 | | - <SubType>UserControl</SubType> |
168 | | - </Compile> |
169 | | - <Compile Include="ThreeD\SceneView.Designer.cs"> |
170 | | - <DependentUpon>SceneView.cs</DependentUpon> |
171 | | - </Compile> |
172 | 175 | <Compile Include="Forms\Settings.cs"> |
173 | 176 | <SubType>Form</SubType> |
174 | 177 | </Compile> |
175 | 178 | <Compile Include="Forms\Settings.Designer.cs"> |
176 | 179 | <DependentUpon>Settings.cs</DependentUpon> |
177 | 180 | </Compile> |
178 | | - <Compile Include="ThreeD\RenderMesh.cs" /> |
| 181 | + <Compile Include="Three\Camera.cs" /> |
| 182 | + <Compile Include="Three\GLViewer.cs" /> |
| 183 | + <Compile Include="Three\OBJMesh.cs" /> |
| 184 | + <Content Include="Three\ThreeViewer.cs" /> |
| 185 | + <Compile Include="Three\Mesh.cs" /> |
| 186 | + <Content Include="Three\GLViewer backup.txt" /> |
| 187 | + <Content Include="Shaders\fs.glsl"> |
| 188 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
| 189 | + </Content> |
| 190 | + <Content Include="Shaders\fs_tex.glsl"> |
| 191 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
| 192 | + </Content> |
| 193 | + <None Include="OpenTK.dll.config" /> |
| 194 | + <None Include="Resources\grid.png" /> |
179 | 195 | <None Include="Resources\noun_Blacksmith_1124400.ico" /> |
180 | 196 | <EmbeddedResource Include="Forms\AboutBox.resx"> |
181 | 197 | <DependentUpon>AboutBox.cs</DependentUpon> |
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199 | 215 | <DependentUpon>Resources.resx</DependentUpon> |
200 | 216 | <DesignTime>True</DesignTime> |
201 | 217 | </Compile> |
202 | | - <EmbeddedResource Include="ThreeD\SceneView.resx"> |
203 | | - <DependentUpon>SceneView.cs</DependentUpon> |
204 | | - </EmbeddedResource> |
205 | 218 | <EmbeddedResource Include="Forms\Settings.resx"> |
206 | 219 | <DependentUpon>Settings.cs</DependentUpon> |
207 | 220 | </EmbeddedResource> |
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222 | 235 | <DependentUpon>Settings.settings</DependentUpon> |
223 | 236 | <DesignTimeSharedInput>True</DesignTimeSharedInput> |
224 | 237 | </Compile> |
| 238 | + <Content Include="Shaders\vs.glsl"> |
| 239 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
| 240 | + </Content> |
| 241 | + <Content Include="Shaders\teapot.obj"> |
| 242 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
| 243 | + </Content> |
| 244 | + <Content Include="Shaders\vs_tex.glsl"> |
| 245 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
| 246 | + </Content> |
225 | 247 | </ItemGroup> |
226 | 248 | <ItemGroup> |
227 | 249 | <None Include="App.config" /> |
|
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